Senior Character Animator
Our ideal candidate will have 2+ years doing character animation for games. Our Animator will be responsible for defining move sets for characters that are consistent with the personality of each character. The animator should be comfortable with incorporating motion capture data, but they should also present a portfolio that demonstrates strong keyframe animation skills.
Animations should properly demonstrate personality in poses, movement, attacks, reactions and fidgets. The portfolio should show weight appropriate reactions for animated hits and attacks. Creativity in designing character appropriate fidgets is a plus.
The ideal animator will have experience animating characters as well as cameras to provide
cinematic presentation of a scene and its subjects. Experience with Maya animation is a
requirement, and experience with Unity and Cinemachine is a big plus.
Rendering and effects experience is a plus.
Required Skill Set:
Unity & Cinemachine (a plus)
Please send your resume to email@example.com.